Release note – version 1.4.3


  • Renamed “Tree” to “PandaTree” to avoid name collission witn Unity built-in class.


  • Fixed BT not initialized when PandaBehaviour component is attached at runtime.
  • Fix debugging breakpoints not pausing when bt is ticked on FixedUpdate or LateUpdate.
  • Fix PandaBehaviour.GetTree generating GC Allocs.
  • Fixed float parser using local culture and causing errors.

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